Tough Bundle

Videogames can be hard. Really hard.

Whether you’re just getting into Videogames or have been playing them for years, sometimes you just get stuck at a really difficult bit. But practice makes perfect, and we have the perfect place to practise!

Now imagine that the game didn’t just have a few tricky sections. Imagine that the game you were playing was just made of tricky sections. Imagine the designer had sat down to make the trickiest game they possibly could.

Would that be the most frustrating experience ever? Or would you rise to the challenge in your quest to become a superplayer?

Switch 'N' Shoot

Matt Glanville created the game as an experiment in December 2014 and then developed a prototype in about a week.

Switch 'N' Shoot is inspired by classic space shooters like Galaga but with trickier controls to make it even harder.

The game also includes a 'Silly random name generator'.

The game's a true test of snappy reflexes, enemy and movement anticipation, and making quick decisions about when to take risks and when to play it safe.

Switch 'N' Shoot gameplay screenshot

Super Hexagon

There are four difficulty levels: hard (Hexagon); harder (Hexagoner), and hardest (Hexagonest). 'Hyper' level is unlocked by surviving for over sixty seconds on a level.

The game is based on a prototype which Cavanagh created for a twelve-hour game jam in early 2012.

If you can't get past the first 5 seconds, you can always listen to Chipzel's fabulous chiptune soundtrack online!

Super Hexagon gameplay screenshot

Trap Adventure 2

Designer Hiroyoshi Oshiba set out to create the hardest, irritating, frustrating game EVER.

Forget everything you think you know about platform games - what looks like a trap almost certainly is, and what looks safe is almost certainly a trap too!

If you don't finish the game, check out some of the YouTube videos of people completing it (or failing spectacularly over and over again!)

You may get so irritated and frustrated that you throw your phone out the window. I can't take any responsibilities for the displeasure this game may cause.

Hiroyoshi Oshiba


QWOP is a simple game about running extremely fast down a 100 metre track.

It has been featured on the US version of The Office, and several times on the Japanese TV Show Angry New Party.

QWOP was created by renowned indie developer Bennett Foddy in 2008. It's so infamously difficult that in February 2020, The AI Guy created an AI that goes on to learn how to play and win QWOP. Check it out on YouTube

One of the things I found with QWOP is that people like to set their own goals in a game. Some people would feel like winners if they ran 5 meters, and others would feel like winners if they inched all the way along the track over the course of an hour.

Bennett Foddy
QWOP screenshot after travelling 72.1 metres