World Builders! Our New Project with University of Sheffield

Ambitious new project supported by the Paul Hamlyn Foundation will see us developeing the game designers of the future!

We are super excited to announce our new learning development project – World Builders!

We are teaming up with the University of Sheffield’s School of Education and the Literacies Research Cluster to promote maker-led education. We’ll be supporting the MakerFutures programme to develop digital literacies in schools, libraries, and museums (like ours!).

With generous support from the Paul Hamlyn Foundation, we will be undergoing a two-year research programme. This will see us working with schools and children, taking on the role of videogame designers and artists. See our animation below for more information!

Dr Becky Parry, University of Sheffield, said:
‘It’s an important opportunity to work with the National Videogame Museum because they share our own commitment to social justice. We all know there needs to be new voices and ideas in the videogames industry and this project will ensure children develop digital skills and story-telling aspirations to meet the challenges of the future.’

Rebecca Timperly, Headteacher from the lead school for the project, Northfield Junior School, said:
‘We want to ensure our staff, our children and our community are confident in using digital technologies to be creative rather than only consumers of videogames. This is an exciting opportunity to reimagine how we teach technology and the arts together – STEAM!’

Dr Alison Buxton, of the Maker{Futures} programme, said:
‘Our MakerFutures programme advocates the use of ‘maker-mindsets’ so that children gain confidence in bringing ideas to life with digital and physical tools. These skills will be key to future videogames designers but also to many other industry sectors.’

Leah Dungay, Learning Officer at the National Videogame Museum, said:
‘The National Videogame Museum has long experience in combining videogames with learning to build valuable STEAM skills for young people and educators. We’re excited to be working with our partners, schools and organisations to work with teachers in the classroom, and build their confidence in engaging with digital technologies, videogames and the arts.’

For more information about our learning programme, check out our learning page.