Illuminate The Play

Visually striking and accessible for all ages, a range of bespoke videogames will be arriving at The National Videogame Museum this December.

From 21st December – 5th January, experience an immersive version of a retro classic, alongside unique LED games are sure to light up the festive season!

Book Tickets
Tetris Effect VR

Virtual Reality Debuts

Virtual Reality will make its Museum debut with an old retro favourite. Presented as a complete sensory experience, dive into the hypnotic world of Tetris Effect as the famous blocks will transport you to a virtual place of unique music, sounds and special effects. A multiplayer version will also be available in large screen format, where friends and family can battle it out for the high score.

The critically-acclaimed, Tetris inspired puzzle game, Lumines, will also be playable for the first time at the NVM. The block-dropping game beautifully marries the elements of sound, light and puzzle action into a fun, easy to play game while grooving to techno beats!

 

LED Gaming Experiences

Visitors can be enchanted by a radiant collection of new LED gaming experiences designed by indie developers too. Experience the innovative “Line Wobbler” by Robin Baumgarten, an award winning experiment in minimalism game design. Utilising a spring input mechanic, players control light and navigate through a five metre long LED strip display.

Other bespoke experiences include, “Glow Golf” by Alex Johansson and “Tap o’ War” by the NVM’s own team. Vibrant, accessible and ideal for all the family Glow Golf mimics teeing off on a bright green display, while Tap o’ War pits you against friends in a button bashing battle.

This festive fusion of classic gaming and modern technology will create an unforgettable experience that will light up young minds and spark joy in players of all ages.

Glow Golf by Alex Johansson
Shutterbug during the Plug In and Play trail (credit: James Mulkeen)

Celebrating Plug In And Play

2024 saw us collaborate with Children’s Capital of Culture to create Rotherham’s very first videogame trail. Taking place during October half term in eight locations throughout Rotherham town centre, the trail featured a variety of digital and analogue games.

Two of those games will feature in a exhibit that celebrates the Plug In and Play project. Visitors will be able enjoy Shutterbug, a peaceful, bug photography videogame. Created by Rianna Suen, Dan Emmerson and Dan Pugsley, the game features a bespoke beetle shaped controller created specifically for the videogame trail.

The second game features a recreation of one of the trail’s locations, Grimm & Co. Designed by Plug In and Play’s Creative producer, Alex Johansson, participants on the trail could design a magical creature to inhabit the digital recreation of the venue. These creations were then added to the game which you can now play here at the Museum.

Meet The People Behind The Games

We recently chatted with the developers behind some of the new games that have been introduced to the Museum as part of our Illuminate The Play program.