John O’Shea, Creative Director / Co-CEO

John O’Shea is Creative Director at the National Videogames Museum, where he leads overall strategy for Curatorial, Collections and Learning Programmes at the museum, and sets the creative vision for the British Gaming Institute as a whole. John has curated, produced and directed projects in the UK and internationally for the Science Gallery Network, Science Museum Group, National Football Museum, Liverpool Biennial, FACT, BBC, Future Everything, and Abandon Normal Devices, and many others, and he regularly commissions and works with established international artists.

Some of his earliest memories are of the thrill of the local games arcade, and the pure immersion of playing early videogames at home (with his brother and cousins). In 2015 he curated and produced “Pitch to Pixel: The World of Football Gaming” examining how gaming influences the world beyond the screen. He is committed to expanding the boundaries and understanding of art, science and digital culture for all. Following the departure of CEO, Rick Gibson, John will join Cat in a co-CEO capacity and lead an interim period of exciting transformation.

Cat Powell, Director of Visitor Experience / Co-CEO

Cat Powell brings a wealth of experience as Head of Artfelt, the arts programme which uses art to change the lives of thousands at Sheffield Children’s Hospital. Under her leadership, Artfelt grew to become a multi-faceted project with national prominence. Passionate about new audiences, she’s deeply committed to Sheffield and its potential for the National Videogame Museum.

Working alongside BGI’s Creative Director, John O’Shea, Cat will lead a team of 17 staff and crew that delivers the Museum, which has just announced a major National Lottery Heritage Fund award to redesign its Visitor Experience. Following the departure of CEO, Rick Gibson, Cat will join John in a co-CEO capacity and lead an interim period of exciting transformation.

Stacey Jubb, Head of Learning

Stacey runs our brand-new Vocational programme designed to inspire people from all backgrounds to gain games development skills and open doors to new creative technology careers. Stacey is a highly motivated, dedicated, flexible and enthusiastic individual with over fifteen years’ experience in the education sector, nine of which have been in a leadership and management role.

Possessing a Master’s in Education and considerable vocational teaching experience from levels one to seven, as well as an in-depth understanding of pastoral support and safeguarding.

Leah Dungay, Learning Officer

Leah Dungay is the Learning Officer at the National Videogame Museum. She is an experienced museum educator and outreach professional specialising in STEM, history and performance. Over the last few years, she has devised, produced and facilitated informal and formal learning programmes at the Thackray Medical Museum in Leeds. This includes their major outreach project, The Emergency Museum, which took her across Yorkshire in a museum built inside a retired ambulance. Leah shared the award for Best Website activity from Kids in Museums Family Friendly Museums Award 2020 with Conor Clarke.

Keighley Cowood, Marketing and Communications Manager

Keighley manages the marketing and communications for the National Videogame Museum. He gets to shout about all the amazing stuff that the NVM does!

As a professional marketer holding recognised CIM qualifications and over 10 years of experience working within Marketing, Communications and event management, Keighley brings a wealth of experience with her into this role. In particular, she is experienced in developing and maintaining strong relationships with local schools, communicating to families and engaging with young people in meaningful ways.

Working at the National Videogame Museum is the opportunity Keighley had been looking for to move her career into the museum and heritage sector and work within a small team to help grow this pioneering museum.

Gordie Cavill, Technician and Engineer

Gordie is our Technician and Engineer at the National Videogame Museum where he maintains and repairs all the exhibits ensuring our visitors’ experience is exciting, fun-filled and safe. Making sure any new or seasonal exhibits are made on time and work flawlessly Gordie is constantly looking at ways of improving the overall interaction for our visitors. Gordie was the creative director for Discovery Squared where he created interactive exhibits for children’s S.T.E.A.M events in Sheffield and has a wealth of real world experience in problem solving, event management and technical installations.

Gordie has been a gamer since the late 70s when he put his first 10p into a Space Invaders Arcade Cabinet and has owned nearly every home computer since the days of the ZX81 and regularly builds custom PCs. In his spare time he likes to play with high voltages, writes dance music and DJs Gordie is also a professional photographer running his own company since 2008.

Ann Wain, Collections Officer

Ann is the Collections Assistant at the National Videogame Museum. Before joining the NVM, Ann worked as an administrator in the public sector for many years. She has also volunteered with Sheffield Museums since 2014. In 2021, she wrote the labels for the Graves Gallery’s artworks on the Bloomberg Connects app. Her academic background and degrees are in Art History, with a specialism in late 19th and early 20th century art and design.

Ann’s gaming interests stretch all the way back to simple games on her parents’ PC and Ms. Pac-Man at the roller rink in the ’80s. She enjoys role-playing games, life simulator games, and massively-multiplayer online games. She is an avid fan of the Pokémon game series and has a complete living Pokédex. She also writes fiction and non-fiction and plays a mean game of Boggle.

Jane Galletly, Venue Supervisor

Jane is our Venue Supervisor who oversees day-to-day procedures to ensure a positive and safe experience for our visitors. Before joining the NVM, Jane has worked as a librarian in city, college, and children’s libraries. She is a qualified Speech and Language Therapist, with experience in acute stroke, stroke rehabilitation, and neurotology. Her academic background includes two first-class degrees in Communication, Culture, and Media, and Speech Science.

Her interest in gaming began at the age of ten when she was given a Game Boy (which she still has!) and fell in love with Tetris. She strongly believes that video games are not only fun, but also a powerful medium for storytelling, artistic expression, education, scientific/medical applications, and social connections.

Louise Blake, Finance Officer

Louise qualified as a Chartered Accountant with KPMG in 1993. Since then she has held various finance roles mostly in the education sector. Louise has also been the treasurer for her local Scout Group and City of Sheffield Diving Club. Although she would not describe herself as a gamer she has been known to wile away a few hours playing Tetris and Candy Crush.

Louise is married with 3 grown up children and a dog to keep her on her toes. Louise says, “I am so proud to be part of the NVM team who are a wonderful bunch of people who are totally dedicated to making the museum a success and ensuring it is a fun place to visit.”

The NVM Crew

On your visit to the National Videogame Museum, you will get to meet our dedicated crew! Fans of games, history and having a good natter about games, our crew are here to help you during your visit. They can answer questions about which games to play, talk about some of the exciting objects we have on display and more. If you see a member of crew in their green t-shirts, feel free to reach out!