Superlunary is an episodic space opera about demilitarisation, society, and finding love and family in the depths of space. A curious and captivating story, platformer and puzzle.
Developed by Freya Campbell, following a game jam in 2018. Superlunary uses Bitsy, Flicksy and Twine (three free game development tools) together to create something novel that runs in a web browser.
Freya studied Music Production and Creative Recording in Brighton and is now a Bristol based indie game developer. She helped launch and now manages a VR theatre in Bristol.
Find out more about Freya’s work on Twitter or at spdrcstl.com