The State of Play

Full-day design and gaming workshop

Children today play differently from the generations before them, with virtual gaming worlds offering creative spaces to imagine and design their own environments.

What if children could use gaming to help express their ideas about the play spaces they would like to have in real life?

Join us on 12 August for a free, full-day (10am to 4pm) workshop for children aged 10 to 11 and their parents/guardians, where you will explore The State of Play in the past, present and future. Children will be using Roblox Studio to design and build play spaces within a secure workspace within the Roblox online gaming environment.

Parents will look back on the places where they played as children, and then work with the children to imagine play spaces of the future.

This is a space to play together, and to design together.

  • Enjoy a virtual tour of a range of play areas and explore how their design affects the way we play and how we feel.
  • Learn how to use Roblox Studio and its building tools.
  • Work together to co-design and build your ideal play area in Roblox Studio

We are partnering with national charity The Glass-House Community Led Design to offer their full-day gaming workshop designed with children for children. Members of the Glass-House team* will take you through a playful day of designing together.

Lunch will be provided.

Children taking part will receive a certificate, and both children and their guardians will each receive a voucher for admission to a session at the National Videogame Museum. This workshop is for children aged 10 to 11 and their parents and guardians. Children must be accompanied by a parent or guardian, and each adult may bring up to two children.

This is a free event but places are limited. Click below to book your places.

* The Glass-House Community Led Design is a national charity dedicated to connecting people with the design of their places, and connecting design with people. This workshop has been co-designed and will be co-facilitated with students from the University of Sheffield’s Transforming and Activating Places internship programme and a/two young facilitator(s) (aged 14) who helped us conceive and develop our gaming workshop approach.