Jobs

We are currently hiring for:
  • Creative Director
  • Vocational Learning Manager

Creative Director

Accountable To: Chief Executive Officer 

Location: National Videogame Museum, Castle House, Angel Street, Sheffield, with some flexible working

Salary: £40,000-£45,000, depending on experience

Hours: 40

Contract: Permanent

Working Pattern: Monday to Friday, flexibility on working hours and location


Role overview
The Creative Director will oversee the Curatorial, Collections and Learning Programme at the NVM, as well as contribute to wider BGI programmes such as our festivals. They will set the creative vision for the BGI as a whole, joining the Executive Board, representing staff at the Museum Advisory Board and reporting to the Trustee Board. 

Accountabilities

  1. Define and lead the charity’s Curatorial, Collections and Learning Programme (‘Programme’), delivering an innovative, high quality and exciting programme, including exhibitions and collection development, and museum accreditation.
  2. Ensure the Programme team delivers the charity’s forthcoming strategy.
  3. Work with the Director of Visitor Experience to ensure the Museum delivers high levels of audience satisfaction and visitor growth. 

Responsibilities

Programme development and delivery

  1. Develop the strategic vision and educational goals for the Programme, working with the Programme & Collections Manager who manages the team day to day, the exec board and the trustees to deliver the charity’s strategy.
  2. Oversee the Programme team’s development and delivery of the Programme including exhibitions, collections, workshops and events.
  3. Complete the NVM’s museum accreditation with Arts Council England and ensure the appropriate standards are maintained in future years.
  4. Work closely with the Director of Visitor Experience and the VE team to ensure that the Programme team caters to the NVM’s current and future audiences and communities.
  5. Take overall responsibility for the Programme team’s expenditure and costs, liaising with the finance team.
  6. Work with the CEO and fundraisers to identify and bid for funding opportunities, growing the Programme team accordingly.
  7. Scope the long term plan for our Collections, embedding our collections management system with all associated policies and procedures, taking accountability for accurate storage, conservation and collections care.

Thought leadership

  1. Be the charity’s public voice for games culture in arts and games industry fora, writing and speaking about our work.
  2. Work with our curators and future collections team to develop the Programme team’s public profile.
  3. Encourage and identify opportunities for research of the Collection, developing the Museum’s reputation for academic excellence.
  4. Develop the Videogame Heritage Society, increasing its impact and reach.
  5. Create and deliver new ways of telling the stories of people whose lives have been transformed by games.

People management

  1. Line manage the Programme & Collections Manager, assigning their goals including planning exhibitions, monitoring and reporting, staff training and annual appraisal.
  2. Lead the Programme team, setting vision, deliverables and benchmarks for the programme.
  3. Define and communicate values, strategies, and objectives; work with the Programme Manager to build a team culture of delivery, innovation and communication.

Stakeholder management

  1. Report to the Trustee Board on the Programme, amending and updating based on their directives.
  2. Lead Museum Advisory Board meetings, consulting them on the Programmes and agreeing policies and schedules, working with the Programme & Collections Manager.
  3. Attend and represent the Programme at the charity’s Executive Board.
  4. Work closely with the Director of Visitor Experience and the VE team to ensure a collaborative approach to the marketing and delivery of the Programme, monitoring and impact surveys, including publication of the interpretative schedule well in advance.
  5. Work with the Chief Executive and fundraisers to provide information for grant proposals and reports.

Who you will work with

The Creative Director will work closely with the following members of the team:

  • Report to the CEO, who founded and leads the charity.
  • Director of Visitor Experience, whose team operates and markets the NVM day-to-day.
  • Chair of Trustees, who leads the Trustee and Museum Advisory Boards.
  • Programme & Collections Manager, who leads the Curatorial, Learning and Tech teams day-to-day.

Essential criteria

Qualification: None

Knowledge: Museum/exhibition design and curation; museum accreditation; strategic development in museums or a related industry (heritage/arts/creative); fundraising and/or working to funder guidelines; project and budget management;

Experience: Long-term experience leading  in museums, heritage and/or creative arts; development and delivery of high impact, multi-strand educational or public-facing projects; hybrid digital/offline exhibitions; learning programmes in museums; audience development; strong experience of line management.

Skills: Creative skills; strategy development; excellent communications skills; leadership and motivation; negotiation; multi-tasking and prioritisation under pressure; self-starter; creative problem solving and adaptiveness; working within a small team in a creative industry.

Desirable criteria

  • Experience of videogames such as videogames development, technology and history
  • A professional museum qualification such as (but not limited to) Museum Studies, Heritage Management, Associateship of the Museums Association.
  • Charity or independent arts organisation experience
  • Management and leadership training
  • Experience of working at a senior leadership level
  • Experience of presenting to and writing for the media

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Applications should be emailed in the form of attached cover letter and CV to jobs@thenvm.org with the subject: Creative Director Application [your full name]

The deadline for applications is 17:00 on 17th September 2021.

We offer interested candidates the opportunity for an informal conversation or informal hosted visit to the National Videogame Museum with the current Exec team. Please email hannah@thebgi.uk 

Initial interviews will be held by video call within 3 weeks.

We are expecting to undertake 2 rounds of interviews for this position.


How we interview

  • All candidates and applications will be considered and responded to within a reasonable time frame.
  • We encourage all candidates to apply and will make the interview process accessible according to different candidates’ needs.
  • We will typically shortlist 3-5 candidates from the list of applicants.
  • We will provide interview questions in advance.
  • We will interview via video call. 
  • Video interviews will be conducted using Google Hangouts which allows captioning.
  • Interviewers will give their pronouns during the introductions.
  • We will tell shortlisted candidates why we shortlisted them for interview 
  • After the interview, we will provide feedback to unsuccessful candidates within a reasonable time frame.
  • We may conduct second round interviews with 1-3 candidates before offering one the role.
  • The BGI’s probationary period is 3 months.

If you would like to chase up the status of previous applications, please email jobs@thenvm.org.


Vocational Learning Manager, The BGI

Description

The BGI, charity number 1183530, is looking for an experienced training manager to become our new Vocational Learning Manager. In this exciting new part-time role reporting directly to the CEO you will be responsible for supporting and growing our vocational learning programme, with a focus on transforming lives with games.

The BGI’s mission 

The charity’s mission is to educate the public about the art, science, history and technology of videogames through running a museum, provision of education and research. Our diverse team of staff, trustees and advisory board works to:

  • Create unique interactive exhibitions about games culture
  • Inspire thousands of schoolchildren in engaging workshops
  • Reveal careers in the UK’s fastest growing creative industry
  • Encourage everyone to play and make games

Working at the BGI

We’re a growing, committed and diverse team working to create an innovative programme including our museum, multiple events and festivals, our award-winning learning programme and our new Vocational programme. We craft fun and educational experiences that change our different communities’ lives. We’re passionate about our art form but knowledge of videogames is not essential. 

We’re committed to creating a diverse and flexible working environment. All qualified applicants will receive consideration for employment without regard to age, disability, gender or sexual orientation, gender reassignment, marriage or civil partnership, pregnancy and maternity, race, religion or belief. We can provide materials in alternate formats on request. Our offices are wheelchair accessible.

Details

Job Title: Vocational Learning Manager

Accountable To: Chief Executive Officer 

Location: National Videogame Museum, Castle House, Angel Street, Sheffield with flexible working

Salary: £22,400-£24,000 per annum (£28,000-£30,000 pro rata), depending on experience

Hours: 32 / week

Contract: 12 months, part-time, with potential to become a permanent role

Working Pattern: Monday to Friday, flexibility on working hours and location


Role overview

The Vocational Learning Manager will work in a brand new Vocational programme designed to inspire people from all backgrounds to gain game development skills and open doors to new creative technology careers. They will be focused on the development and delivery of our national programme with strong roots in Sheffield, whilst also contributing to the broader programme development. 

Accountabilities

  1.  Plan and deliver the Vocational programme, ensuring on time and on budget delivery.
  2.  Design, continuously develop and monitor the programme’s impact.
  3.  Advocate and advance the BGI’s goals for diversity and inclusion.

Responsibilities

Programme development and management

  1. Work with the CEO to develop the Vocational Programme.
  2. Develop, manage, deliver and adjust the Programme schedule and budget to ensure on time delivery.
  3. Develop key elements of the Vocational Programme to scale up stage, working with the CEO and our fundraisers to create and coordinate opportunities for funding from multiple sources.

Course design

  1. Work with workshop facilitators, partners and trainees to co-design the curricula of vocational courses such as the Next Level Programme funded by Ufi VocTech.
  2. Develop, manage and deliver the programme schedule and budget to ensure on time delivery.

Programme delivery

  1. Deliver vocational training courses, recruiting trainees from local communities, enlisting and vetting course leaders/facilitators, and developing curricula.
  2. Assist with production of Games Careers Week and Games Education Summit.
  3. Liaise with event producers, learning and visitor experience teams as necessary. 

Monitoring

  1. Create, manage and deliver a monitoring programme to report on nature/impact of projects for trustees, grant giving bodies and the public.
  2. Work with the Visitor Experience team to create, deliver and analyse visitor surveys to quantify target communities’ response to the programme, using the results to inform future work.
  3. Create case studies which can be used to communicate the impact of the programme on our communities.

Partnerships and comms

  1. Network with stakeholder games companies, educators and non-profits.
  2. Build ties with local and national stakeholders in the vocational sector, including institutional, 3rd sector and private funders.
  3. Author programme content for BGI/NVM websites.
  4. Present BGI’s vocational programme at events and conferences.

Who you will work with

The Vocational Learning manager will work closely with the following members of the team:

  • Report directly to the CEO, who founded and leads the charity.
  • Programme Manager, who runs the Curatorial and Learning teams.
  • Director of Visitor Experience, who oversees the visitor experience at the National Videogame Museum (which includes our workshop space).
  • Marcomms Officer, who markets all our events and programmes.

Person Specification

Essential criteria

Qualification: No formal qualification is required.

Experience: experience working in an employment and/or learning environment; course design; creating and developing training programmes; working with diverse, vulnerable and/or disadvantaged individuals; and managing budgets. It would be an advantage if you have any experience of working in a creative industry.

Knowledge: user-centric course design; careers/training programme development; project management; budget management.

Skills: excellent communications skills; people management; multi-tasking and prioritisation; self-starter; creative problem solving and adaptiveness; working within a creative team or industry

Desirable criteria: experience of creative industries; experience of group training

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Please email your CV and separate cover letter to jobs@thenvm.org with the subject: “Vocational Learning Manager (your full name)”

Please note that applications without a cover letter may not be considered.

The deadline for applications is 17th September 2021

Interviews will be held by video call within 2 weeks of the deadline.

How we interview

  • All candidates and applications will be considered and responded to within a reasonable time frame.
  • We encourage all candidates to apply and will make the interview process accessible according to different candidates’ needs.
  • We will typically shortlist 3-6 candidates from the list of applicants.
  • We will provide interview questions in advance.
  • We will interview via video call. 
  • Video interviews will be conducted using Google Hangouts which allows captioning.
  • Interviewers will give their pronouns during the introductions.
  • We will tell shortlisted candidates why we shortlisted them for interview.
  • After the interview, we will provide feedback to unsuccessful candidates within a reasonable time frame.
  • We may conduct second round interviews with 1-3 candidates before offering one the role.
  • The BGI’s probationary period is 3 months.