The students felt empowered though the whole process, feeling like their voices were being heard. “We’ve experienced things that we have never experienced before”, said Abdullah (12). Tefal (14) added, “I love making characters that represent me in a game.” We’re so proud to have their work and cultural representation on show in the National Videogame Museum.
Stacey Jubb, Head of Learning at the NVM said, “Personally, it is one of the most rewarding projects that I have ever been involved with, especially seeing the impact of the project that it was having on the individuals in terms of confidence building and skills. All parties involved were a pleasure to work with! We created a welcoming environment which allowed a student led approach to ‘powerful’ storytelling through creativity which was truly inspirational. The students were vocally very grateful for the opportunity that they had been given. They were very keen to share their stories, ideas and work with wider audiences.”